Templates are design based user-experiences that empower non-designers to feel proud and accomplished. In order to guarantee a positive experience, templates must be designed for maximum usability while also capturing user attention through quality design and anticipation of their needs.
PROJECT
SNAPSHOT
6 Principles of USABILITY
Useful: Does it do something people need done?
Learnable: Can people figure out how to use it?
Memorable: Do they have to relearn it each time they use it?
Effective: Does is get the job done?
Efficient: Does it do it with a reasonable amount of time and effort?
Desirable: Is using it enjoyable, or even fun?
Template
Families
LET'S
CONNECT